You can have whatever equipment you want but not a weapon that does more than 1d4? Armor training is difficult to evaluate. Someone has linked to this thread from another place on reddit: Goblin Homebrew Race 5e (Xpost /r/dnd) [r/unearthedarcana] Goblin Homebrew Race 5e (Xpost /r/DnD) [r/voteboh5e] Goblin Homebrew Race by Youseemtobemistaken. See more ideas about dnd 5e homebrew, dnd, dungeons and dragons homebrew. The variability matters, but it's not worth 2.5 by the measurements you are using, otherwise those flexible skills that humans and half-elves get should be worth more as well. So I'm currently working on a relatively large homebrew that involves a somewhat insect like race with multiple limbs. I homebrew D&D stuff for fun more than necessity. James Musicus has a produced a well-known scale to try to measure the power of 5e races. Although I had to take some liberty on the lore of the rare races. A legionnaire in action. After getting a lot of feedback, I've decided to go back through and write up a few different types of flight for various races. People tend to discuss the material over there. I'd been trying to work out how the races were built, but it looks like you've approached it better than I did. There's already a ton on interesting options like flying bird men, half-elementals, minotaurs, etc. Say 2D4 per short rest as your character repairs any damage it's taken. Resists are .5 because they're only useful against that particular damage type. I'd evaluate Drow Magic as higher than a free cantrip. Dexterity is limited in how it can affect AC: Either you're limited by your base AC with light armor, or to 2 or 0 with Medium or Heavy armor. Infernal Legacy deserves a bump like Drow Magic. Nightians are very tall creatures, with the shortest of their race being 6 feet tall, and their tallest being 7 feet tall. It has been immensely helpful to the community, but I beleive it can be improved. (2235 items) Classes. It can be moved fairly cheaply for just a few extra feet of movement, but maybe I need to consider any directional pull/push. Any plans to do that? dnd races Collection by Dj Gatormac ... 1873 votes and 235419 views on Imgur: The magic of the Internet. They aren't a 3 because they aren't character defining and they aren't a 2 because there's not enough opportunity to use them most of the time. The main character is a half-race (cant tell you which because that'd be a spoiler!) As a charr fan I'd like to make some observations/comments about the charr entry: Would you consider giving them some natural weapons? Using this race power-level analyzer, from reddit's /u/aranim and /u/JamesMusicus, this Werewolf scores: Ability Score Increase +3 ... Reddit gives you the best of the internet in one place. Sep 9, 2017 - Explore Kevin's board "D&D 5e Homebrew Races", followed by 182 people on Pinterest. Now you can't get enemy's to attack it by having it attack them but putting it in places where it's an annoyance to get around is a viable tactic. Looks great! They possess no hair of any kind, how… I haven't played GW 2 in a few years, did they add more playable races? 5th Edition I'm sure this is more of a niche interest, but I've put together a comprehensive guide for analyzing and homebrewing races in 5th edition. I intended the features to be beefy but restricted, so you would always have the option to do something that will make you feel uniquely that race but usually not the optimal play. dnd-5e-homebrew: “Awakened Undead Race by the_singular_anyone ” Oni player race - Haunt the night as the fearsome japanese boogeyman. This race deals with making a vampire PC, and includes all the implications that come with it including: this race is hard to kill under most circumstances, you are undead and must drink blood for nourishment, and the race has a large number of weaknesses.This race also gives the PC access to a number of racial feats in an attempt to balance the benefits a vampire provides to the PC. See more ideas about dnd races, dnd, dnd 5e homebrew. (1793 items) Backgrounds. Being able to negate all melee attacks if flying is extremely powerful. I like it. I think the core idea of what you are trying to accomplish is sound and I appreciate the work you have already put into it. The only one I dont recognize is the Largos, the others I remember from GW1 at least. Press J to jump to the feed. Mar 10, 2018 - Homebrew subraces (for those within the Player's Handbook) & new races. It's true that you can rush many builds with that bump, but the toll it takes on your ability scores and other miscellaneous abilities is rough. Positive I love homebrews and disecting the balancing mechanics: good on you. Not only does this keep it to reasonable levels, but it's also a good indicator of your Asura getting better at making the golems armor. Edit: I've been getting help from /u/aranim on this, btw. I'd like to make the case that +1 AC is worth more than 2 points. The morning after a successful ceremony, a baby amazon will be found somewhere nearby, in a cradle-shaped tree o… Gnome's Natural Illusionist is decidedly worth 1. That's insane, and with 100hp it can tank better than any barbarian for most of the game. If you follow any of the above links, please respect the rules of reddit and don't vote in the other threads. Kuo-Toa are humanoid piranhas, with very slippery skin, and are around the same height and weight as humans, though they tend to be a little bit shorter most of the time. You will have a similarly flavorful effect, but with a more affordable point allotment for other, less broken abilities. Females ca… I think Lucky is overestimated. 2 points. Wings are very good in some situations, but in a cramped dungeon they'd be mediocre at best. They have skin that varies between hues of red, blue and white, and dark colored eyes with shining white pupils. I'm sure this is more of a niche interest, but I've put together a comprehensive guide for analyzing and homebrewing races in 5th edition. DnD 5e Homebrew Oh I forgot you can also look for it on reddit pages such as /r/UnearthedArcana or /r/dnd or anything like that. (Don't take this point too seriously. Their skin colors are as varied as humans' are, ranging from incredibly dark-skinned to borderline transparent, and their hair usually tends to be white, black, or gray. I think you're comparing it to 2 Dexterity and that's reasonable except for some key differences. Get it stuck in front of you in a 10ft corridor and it might as well be blocked off for forever. For anyone interested here is a hombrewery share link to the races for PDFs: https://homebrewery.naturalcrit.com/share/S1L6FsC7r. See more ideas about dungeons and dragons homebrew, dnd 5e homebrew, d&d. I get you can't do everything.). They have rubbery skin, which can be a very distilled purple, yellow, steel-grey, a bluish color, distilled red, or almost completely black. I think it's very important that these abilities be stuck together. However, for a caster, the lack of a bonus to a primary stat is very regrettable. Press question mark to learn the rest of the keyboard shortcuts. I don't think that a speed bonus of +-5 feet is not worth a whole point. For a Caster, it's incredible (equal to 3 or 4 AC), but for a Fighter, it's meaningless. Cayda Lior is my favorite character in ESO, and I’ve wanted to design a proper mage’s study for her for ages.. She’s got a whole story behind her and I love playing the game according to her personality and morals, morals which sometimes are grayed out due to her interest in figuring things out and learning. Not worth a whole point. The Voya (homebrew race) The voya (singular and plural) are a race of feathered humanoids, their limbs long and sleek, with webbed fingers and toes ending in short, stubby claws. Gnome Cunning deserves more love. They have either dark blue, black, white, or dark brown eyes. They are typically slender, well toned, and are very rarely overly muscular. Circumstantial ribbons, like an extra language, or tool proficiency are rated equally with extremely useful abilities like Darkvision. Charr cubs become independent much faster than human children. Jan 25, 2021 - Explore Jackie Akyea's board "Dnd 5e homebrew" on Pinterest. New comments cannot be posted and votes cannot be cast. Legionnaire Fighter. Press question mark to learn the rest of the keyboard shortcuts, https://homebrewery.naturalcrit.com/share/S1L6FsC7r. They have very sharp teeth, and jet-black skin, with a smooth texture. Half rouge, half wizard. Adding 1 to AC allows things like a Fighter with 20 AC all the time. There's versatility, sure, but it seems to use up your whole hand for a long time, unless I'm mistaken. Do you like D&D? I’ve been on a bit of a run making homebrew classes and races in the UA and GW2 subreddits and they asked me to post the updated versions when I was happy with it, so here we are. I have more thoughts on the other races, but I'll leave it at that so I can go to bed :) I hope you enjoy and we get to discuss. I will assign them all different values and hope to solve some of the balance issues. This is some [Art] [oc] from a homebrew dnd 5e campaign that evovled into a giant graphic novel im working on! Vulnerabilities, as with all race flaws/weaknesses, are -1 because flaws are so rare. They are entirely female, and a member of any race would find them beautiful. And the idea being that GW2 Charr do have claws but they don’t specifically use them in any class or race abilities or even quests that I remember. But that doesn't invalidate the gist of your statement: they reach adulthood about the same rate as humans. Although Dex can also add to the Dex save and atk/dam for finesse weapons, whole categories of characters don't gain any benefit from it at all. Auto-incrementing Page Number. Perhaps 1d4 slashing claws and 1d4 piercing bite. Still collating the feedback to make a large post in /DND but will likely in the next week at most, check my profile if you like to get a head start. Succubi in their true forms have an appearance similar to that of humans, but are horned, clawed, tailed, winged, and comely. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. Although the Variant Humans +1 to 2 ability scores of choice is valuable, I don't think it deserves that extra .5 (same for half-elf). Again showing that the asura is getting better at making a golem and upkeeping it. I wanted this resource to be more directly applicable to just mechanics and anyone curious of culture can use the GW2 wiki itself. I do not think I have any edge in delivering well formatted background information for each of those races. Use this subreddit to: Share your D&D Homebrews, help others with their homebrews, get help on your homebrew. So it is : Wardorged 3.5 base class and then +3 for any subtype, correct? Link to page. Advantage on all saves vs spells (read most saves) that target half your ability scores? Minor Image is a top notch cantrip pick - this deserves to be the same level as High Elf's cantrip. They have large eyes, with nictitating membranes that move into place when submerged in water, and small noses almost hiding tiny nostril slits that close easily. There are many races to finish like my precious Minotaurs! Thanks so much for looking deeply into it. I also purposefully cut off much of the fluff that comes with a 5e race such as personality culture etc, except for that initial pitch for which I used mostly the GW2 wiki. We can help you join them in sweet marriage fit for a king. Dec 25, 2019 - Explore Eli Black's board "D&D Homebrew Race/Template" on Pinterest. I purpose making it a little weaker to keep these shenanigans to a minimum. The Dwarf had a limited feature like this in the playtest and it was way too much. Assuming 5th edition, before you go to homebrew I'd suggest checking out official supplemental material like the Elemental Evil Player's guide, Sword Coast Adventurer's Guide, and Volo's Guide to Monsters. [Art by Liclillac] It’s quite surprising that given the role of … Although it does grant the HP bonus, it doesn't help Con saves including Concentration checks, both of which are worth about as much as a skill training, which is worth .5. See more ideas about dnd 5e homebrew, dnd races, dnd classes. Jul 29, 2017 - For Player Character Races. This race is too strong, and includes one ability that, even on its own, is too much to grant to a race. You might play with your own values, but that's what seems right to me. So, I looked at the asura and I really like the idea of another +2 int race and the artisan tool proficiencys are great. They have very extendable jaws, being able to open up to 4 and a half feet high, and one foot wide. See more ideas about dnd races, dnd 5e homebrew, dungeons and dragons homebrew. I would try to work in some fae magic that they have access to, and to balance that, a STR penalty. Also for the variant human, I'd argue that the feat is worth 2 points. 5e Homebrew. Nope no added races in game but Tengu, Kodan and Largos are the most requested, and I wanted to make 8 races as everyone wanted some unique Humans. In their natural form, Oni look like demonic Ogres though are slightly smaller in stature. That's incredible. The males are either completely bald, or have rough black fur on the top of their heads. See more ideas about dnd races, dnd, dnd 5e homebrew. Roamer, a homebrew race. Races; Aberrations, beasts, humanoids, oozes, undead, and many others. Press J to jump to the feed. Now back to work slave! Also, as is it can't get any hp back until it's reduced to 0 so I say give it some minor healing per short rest. It's a great power, but it won't occur more than 5% of hits, and on many of those it won't even help - the monster would have died anyways. The changelog for them is a bit outdated, but the link is up to date. The main problem is that it is not more granular than 1/2 an ASI. See more ideas about dnd 5e homebrew, dnd, dungeons and dragons homebrew. Do you like using your imagination? I was considering natural weapons instead of the Four Legged, but I always find natural weapons disappointing. Jan 25, 2021 - Explore Jacob Bishop's board "D&D Homebrew: Spells", followed by 460 people on Pinterest. From D&D Wiki. I would lower one of the attribute bonuses by 1 and add another .5 feature to make it an even 6. The point system isn't about just how powerful something can be, it's also about how often you can use that certain feature. I wrote the guides you may have seen on reddit to Homebrewing Races and Classes for D&D 5th edition. 30AC means that Tiamat and the Tarrasque only have a 45% chance to hit it! The power is decidedly not worth more than 1, and may be less. If you choose to make a tool in that hand, you don't get your shield back until after a short rest? I may get heated very easily, but I swear its because I am passionate about making homebrew as good as possible. Although you lose choice with the Cantrip, It's still probably worth 1.5. Jan 7, 2021 - Explore Zac's board "Dnd races" on Pinterest. DV120 should be paired with Sunlight Sensitivity and I think be at +.5. But on the healing aspect you are fully correct I’ll probably make it full heal on short rest. Please read the rules before posting. Nothing outrageous. This is pretty sick op. Amazons reproduce somewhat rarely, by praying to their gods with extravagant feasts and revels. After getting a lot of feedback, I've decided to go back through and write up a few different types of flight for various races. They're either 1 or 1.5. so just having the base class is +3.5 then add an additional +3 when choosing a sub-class in the warforged example, This is brilliant, just what i need to fill in the gaps, Flying (Speed 6, altitude 1): 3 pointsTiny: -1 PointSpeak with beasts: .5 points2 CHA: 2 Points2 DEX/INT: 2 Points. Seems to me though that wings for the kobold would be worth more than 1 pt. I love oc's and drawing backgrounds based on my dnd sessions for the comic! It grants a Cantrip and two powerful spells at higher levels that stack with other caster levels. Wow, awesome work! Thought four legged would help make the race feel more uniquely GW2 rather than other normal dnd races. As the old saying goes, "If you can't solve a problem with an illusion, you're not thinking hard enough." New comments cannot be posted and votes cannot be cast. And I didn’t even know about that link so thanks for the fun read, but yup I went for valuing symmetry above being comprehensive. For the core Tyrian races I based the balance on +2 Main stat plus choice of +1 stat, a common 5e minor feature and a major feature based off the Elite Racial skills of the MMO. And here are the previous two discussions on the balancing: https://www.reddit.com/r/Guildwars2/comments/cjp2r3/dnd_crosses_with_gw2_races_of_tyria_with, https://www.reddit.com/r/Guildwars2/comments/cmn556/dnd_crosses_with_gw2_races_of_tyria_phase_2. HP should be relegated to 20 at level 1 with it gaining 5hp per level of the character. See more ideas about dnd races, dnd, dnd 5e homebrew. Table of Contents I’ve been on a bit of a run making homebrew classes and races in the UA and GW2 subreddits and they asked me to post the updated versions when I was happy with it, so here we are. I actually did do classes as subclasses already on the UA subreddit, with Elementalist Fighter being best received. The game tries to design feats to be worth exactly an ability score bump, which is 2 points. I'm not sure what you see in versatile limb structure, but I don't see 2 points. A subreddit for D&D 5e homebrew. But Skill Versatility not only gives you twice as many profciencies, it lets you pick anything! Or did you make races for NPCs? Welcome to /r/DnDHomebrew! People tend to discuss the material over … It's best to avoid this by saying the Warforged has an AC of 13 + Dex (limit 2) or 15 when unarmored. The HP bonus from Hill Dwarf probably belongs at 1.5 instead of 2. Can you clarify warforged real quick? They have long wild hair that is usually black or grey; however, pure white hair is not an uncommon sight, especially among the Pale Oni.They have a pair of short ivory horns protruding out of their forehead that grow longer as they age and th… Making everything refer to an ability score for balance makes perfect sense. Their eyes can be red, yellow, green, or black, and they are large like the eyes of non-humanoid fish. Classes! (377 items) Equipment; Need to buy anything? It's only more effective than a regular weapon attack if you're fighting a particular enemy composition (low dex hordes). I am on mobile so I cant link, but if you look at my other account (/u/polinthos I made this account because I'm only logged in to that one on my PC and I forgot the info) in my post history is my homebrew scorpionfolk, the Pandina.I am currently in the playtesting process. I don't think that breath weapon is worth 2 points, especially if Drow magic is only worth 1. That feat typically takes effect only in particular situations (usually combat), so they are generally limited. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. A subreddit for D&D 5e homebrew. Great job! Would be interesting to see GW2 classes, either as new sub-classes to existing D&D classes, or new classes with sub-classes for the elite specialisations. Right now it's worth .5, like the Elven Perception proficiency and the Half-Orc Intimidation proficiency. I'm uncertain on the golem though, it feels too tanky to me. Amazons are large, well-built humanoids with powerful builds. Recharging on a short rest is nice, but it doesn't make up for the fact that it's not an incredible effect. I made my own race or well moved one from 3.5 to 5e. Dungeons and Dragons (D&D) Fifth Edition (5e) Homebrew Backgrounds, Homebrew Magic Items, Homebrew Monsters, and Homebrew Spells. I really think the Half-Elf skill versatility should be worth more. I think I grabbed the ageing quote from the wiki but might change in a future version to give a bit more background. My purpose is to help improve your awesome document and not sound like an asshole :). My suggestions are to change the AC to 16+your proficiency. See more ideas about dnd 5e homebrew, dnd races, dungeons and dragons homebrew. Your history has so many choices! Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past submissions to search. After I assigned values to all the core race features, he started helping with everything else. yes it seems that races that have sub-classes have their totals split. Like Lucky, Savage Attacks relies on a statistically insignificant event (a 20). i guess i will prepare a oneshot in tyria for our next session. This is pretty amazing, although personally I'd consider a resistance to be the same value as an ability point considering a vulnerability is. DnD 5e Homebrew. The power curve of the races you've built back in seem perfect. The next things I want to do are (Hama)Nymphs, but minotaurs are right afterwards! It was in fact a indestructible Golem in the last iteration, I wanted it to be an always on option but act as a force field you can hide behind. While it's cute to avoid critical fails, It will really only help you around 2.5% of the time, as the reroll has a chance of missing. The effect is entirely replicated by preparedness costing less than 100gp. No love for the Olmakhan? Due to their shapechanging abilities, they can tweak their appearances or even change them completely to suit their needs. I am a big fan of GW2 so I enjoyed seeing this! Although Kiting is possible, the existence of dash, OA's, ranged weapons and closed environments limits it's usefulness to about half a point. I would put it at 3 especially if hover is possible. Delta I think you have mis-estimated the value of certain abilities and I would like to make a case for a different estimation here. Consider that a little extra speed is useful about as often as a trained skill (possibly less), which you have rated at .5. Oh I forgot you can also look for it on reddit pages such as /r/UnearthedArcana or /r/dnd or anything like that. I just want to make sure I'm understanding it correctly. The race has too many things going for it, if you take a look at other races, they usually have 3 or 4 defining traits (not including ability score bonuses, darkvision, languages, etc), this race has a whopping 8.
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